Question 1
How would you structure an iOS screen for the main task in this posting?
Approach. Name where state lives and what you would keep off the main thread.
Get the Swift, UI, release, and debugging questions an iOS engineer job description is likely to ask.
Matched in your browser from the requirements in the posting and Luna’s interview-question hub. These are practice prompts, not a claim that this wording will be asked.
Coding
Ship screens in SwiftUI and UIKit and explain where state lives
Question 1
Approach. Name where state lives and what you would keep off the main thread.
Question 2
Approach. Mention the device or OS split you would actually cover, and the one you would sample.
Coding
Work within App Store review and release constraints
Question 3
Approach. Name the offline or retry behavior and the state the user can still trust.
Question 4
Approach. Separate what can be configured from what needs a binary, and say the risk of each.
Role
Treat accessibility, including VoiceOver, as part of the feature
Question 5
Approach. Name the control, the expected announcement, and the check you would do before shipping.
Question 6
Approach. Describe the user’s block, the design change, and what you gave up to make the action clear.
System design
Debug crashes and collaborate with backend engineers on the contract
Question 7
Approach. Start from the request that must be fast, then name the split you would postpone.
Question 8
Approach. Say the user-visible fallback and the failure you will not hide.
System design
Handle a slow or failed API without blocking the main thread
Question 9
Approach. One resource, the idempotency story, and what the user sees on a timeout.
Behavioral
Debug crashes and collaborate with backend engineers on the contract
Question 10
Approach. Name the objection, what you changed, and what you did not. Do not flatten it into “we aligned.”
iOS postings are specific. Swift, SwiftUI, and UIKit tell you the UI round. Accessibility is a keyboard and VoiceOver question if it is listed as work. App Store and release lines are a constraint story. API lines are the contract with the backend: retry, error, and what the screen shows.
They will ask you to explain a screen’s data flow without the project open, including what stays off the main thread. A crash or performance bullet is a symptom-cause-fix story, not a tour of Instruments.
Prepare one screen you shipped and one platform rule that changed the design. The sample is a Swift product role.
The posting below is already in the tool. The questions are the ones its requirements point to. Replace it with a posting you are actually interviewing for.
Related: Apple coding questions · Apple interview questions · UI interview tips